The International House of Mojo: Voter

Hacking the Monkey Island 2 demo

Back in 2003 we posted this article on the Monkey Island 2: LeChuck‘s Revenge demo, and how you could hack it, play it, and find content you hadn’t seen before.

So you've played LeChuck's Revenge to death, looked through all there is to find using SCUMMRev and you feel pretty certain that you know everything there is to know about the game. Now, thanks to some brainy forum dwelleres there's one last thing to try out: making the rolling demo playable. Using ScummVM you can simply just press the ESCAPE button when the demo starts playing to get semi-full control of the game. Check out this forum thread for a full tutorial.

If you, like me, are too lazy to go through all those steps and downloads though, look no further for a full summary of what's different from the full game, with screenshots and downloadable music.

If you, like me, are too lazy to go through all those steps and downloads though, look no further for a full summary of what's different from the full game, with screenshots and downloadable music.

Scabb Island Map
No less than four changes were made to the map. First of all, Scabb was actually known as Scab in the demo. The lights around Bart & Fink are a bit brighter, the Voodoo Lady's swamp isn't very swampy, and Captain Dread's hang-out wasn't sunk quite as far down in the sea. A little lake with a waterfall was also removed in the final version.

Woodtick Exterior
The shovel on the "No Trezer Huntin'" sign is notably smaller in the demo, and the ship in the foreground is even more of a wreck than in the final version. There's also a small change in the dialogue with Largo LaGrande; instead of saying I don't pay for nothing, I'm a pirate, Guybrush now says Move it, or I cuts my way through. The outcome is the same. Two other small visual differences is that there is no job posting outside Bloody Lip, and the crate next to the Men of Low Moral Fiber is slightly turned.

The Bloody Lip Bar and Grill
The conversation with the Barkeep has been altered quite a bit in the final version. "Wanna see my scar?" was changed to either "I single-handedly destroyed a Tyrannous Dictator" or "I once saved a whole race of people from sure death". The conversation that follows goes like this:

Barkeep: Is this your "how I rid the world of LeChuck story?"
Guybrush: How'd you know?
Barkeep: I've heard it so many times, I can recognise it a mile away.
Guybrush: Yeah well...
Guybrush: So anyway...
Guybrush: You see, there was once this ghost pirate named LeChuck.
Guybrush: He was 12 feet tall and he was stronger than a ten ton mega-truck.
Barkeep: I really dont[sic] care Guybrush.
The second change is in the "How's business" conversation, which is cut short. There's no mention of a voodoo doll of Largo and the Barkeep just says "I keep getting robbed" followed by "Speak of the devil" as Largo enters. The only visual differences are the piano which only has a placeholder image, and the knife and some plates in the kitchen.

Wally's Place
A small change in the dialogue; Guybrush can now answer I think it was named by a four-year-old boy to the question of what he knows of Big Whoop.

Woodsmith's Place
A fish above the door and a small picture frame are the only additions.

Swamp Rot Inn
A candle and a small key can be seen in the reception area. Largo's room contains a different toupee.

Bart & Fink's Area
The stick you can pick up is slightly larger. Bart & Fink aren't properly colored.

Rapp Scallion's Crypt
The coffins have different inscriptions, all of which obviously are place holders:

"Have you hugged Tami today?"
"Tim is the meanest boy in the whole world"
"Look, no more Mills jokes alright?"
"What kind of the fish is on Dock?"
"Miss New York was a TOTAL arf"

Ville de la Booty
When trying to enter the antique shop Guybrush will say I can't go in that door in this version. Dread's ship is placed differently. The Spitmaster is known as Referee.

Booty Island Map
The Big Tree is not yet drawn, something which is pointed neatly out by a helpful Big but Undrawn Tree text. Dread's ship is now shown in all its purple glory and a pond and waterfall can be seen on the map.

Stan's Previously Used Coffins
Very different from the final version. Darker and moodier, and a lot of footprints.

Guard Kiosk
The LeChuck costume now has a green hat instead of black. Also, the famous Penis envy line is an available answer to the question of why Elaine would lie about killing LeChuck.

Phatt Island Exterior
Blackbeard's poster is shamefully missing, and textures haven't been added to Guybrush's wanted poster.

Unheard music
Telarium ripped three cues that were not included in the final game! Download them here.